> ## Documentation Index
> Fetch the complete documentation index at: https://docs.fish.audio/llms.txt
> Use this file to discover all available pages before exploring further.

# WebSocket

> Real-time streaming with Fish Audio JavaScript SDK

export const AudioTranscript = ({voices, page}) => {
  const resolvedVoices = voices?.length ? voices : (() => {
    if (!page) return [];
    const baseUrl = 'https://pub-b995142090474379a930b856ab79b4d4.r2.dev/audio';
    const pageVoices = [{
      id: '8ef4a238714b45718ce04243307c57a7',
      name: 'E-girl'
    }, {
      id: '802e3bc2b27e49c2995d23ef70e6ac89',
      name: 'Energetic Male'
    }, {
      id: '933563129e564b19a115bedd57b7406a',
      name: 'Sarah'
    }, {
      id: 'bf322df2096a46f18c579d0baa36f41d',
      name: 'Adrian'
    }, {
      id: 'b347db033a6549378b48d00acb0d06cd',
      name: 'Selene'
    }, {
      id: '536d3a5e000945adb7038665781a4aca',
      name: 'Ethan'
    }];
    return pageVoices.map(voice => ({
      ...voice,
      url: `${baseUrl}/${page}/${voice.id}.mp3`
    }));
  })();
  const [selectedVoice, setSelectedVoice] = useState(0);
  const [isPlaying, setIsPlaying] = useState(false);
  const [currentTime, setCurrentTime] = useState(0);
  const [duration, setDuration] = useState(0);
  const [isDropdownOpen, setIsDropdownOpen] = useState(false);
  const audioRef = useRef(null);
  const dropdownRef = useRef(null);
  useEffect(() => {
    const audio = audioRef.current;
    if (!audio) return;
    const updateTime = () => setCurrentTime(audio.currentTime);
    const updateDuration = () => setDuration(audio.duration);
    const handleEnded = () => setIsPlaying(false);
    audio.addEventListener('timeupdate', updateTime);
    audio.addEventListener('loadedmetadata', updateDuration);
    audio.addEventListener('ended', handleEnded);
    return () => {
      audio.removeEventListener('timeupdate', updateTime);
      audio.removeEventListener('loadedmetadata', updateDuration);
      audio.removeEventListener('ended', handleEnded);
    };
  }, []);
  useEffect(() => {
    const handleClickOutside = event => {
      if (dropdownRef.current && !dropdownRef.current.contains(event.target)) {
        setIsDropdownOpen(false);
      }
    };
    if (isDropdownOpen) {
      document.addEventListener('mousedown', handleClickOutside);
    }
    return () => {
      document.removeEventListener('mousedown', handleClickOutside);
    };
  }, [isDropdownOpen]);
  useEffect(() => {
    if (audioRef.current) {
      audioRef.current.pause();
      audioRef.current.load();
      setIsPlaying(false);
      setCurrentTime(0);
    }
  }, [selectedVoice]);
  const togglePlay = () => {
    if (isPlaying) {
      audioRef.current.pause();
    } else {
      audioRef.current.play();
    }
    setIsPlaying(!isPlaying);
  };
  const handleProgressChange = e => {
    const newTime = parseFloat(e.target.value);
    audioRef.current.currentTime = newTime;
    setCurrentTime(newTime);
  };
  const formatTime = time => {
    if (isNaN(time)) return '0:00';
    const minutes = Math.floor(time / 60);
    const seconds = Math.floor(time % 60);
    return `${minutes}:${seconds.toString().padStart(2, '0')}`;
  };
  const currentVoice = resolvedVoices[selectedVoice];
  return <div className="border rounded-lg bg-card border-gray-200 dark:border-gray-800">
      {}
      <div className="grid grid-cols-3 items-center px-3 py-1.5 bg-muted border-b border-gray-200 dark:border-gray-800">
        <span className="text-xs font-medium">Listen to Page</span>

        <span className="text-xs font-semibold text-muted-foreground text-center">Powered by Fish Audio S2 Pro</span>

        {resolvedVoices.length > 1 ? <div className="relative justify-self-end" ref={dropdownRef}>
            <button onClick={() => setIsDropdownOpen(!isDropdownOpen)} className="flex items-center gap-1.5 px-3 py-1 rounded-full bg-muted hover:bg-gray-200 dark:hover:bg-gray-700 transition-all duration-200 cursor-pointer text-xs">
              <span className="text-muted-foreground">Voice:</span>
              <span className="font-medium">{resolvedVoices[selectedVoice]?.name}</span>
              <svg className={`w-3 h-3 transition-transform duration-200 ${isDropdownOpen ? 'rotate-180' : ''}`} fill="none" stroke="currentColor" viewBox="0 0 24 24">
                <path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M19 9l-7 7-7-7" />
              </svg>
            </button>

            {isDropdownOpen && <div className="absolute right-0 mt-1 w-auto bg-white dark:bg-black border border-gray-200 dark:border-gray-700 rounded-lg overflow-hidden z-50">
                {resolvedVoices.map((voice, index) => <button key={index} onClick={() => {
    setSelectedVoice(index);
    setIsDropdownOpen(false);
  }} className={`w-full px-3 py-1.5 text-left text-xs hover:bg-gray-100 dark:hover:bg-gray-800 transition-colors flex items-center gap-2 ${index === selectedVoice ? 'bg-gray-100 dark:bg-gray-800 font-medium' : ''}`}>
                    {voice.id && <img src={`https://public-platform.r2.fish.audio/coverimage/${voice.id}`} alt={voice.name} className="w-5 h-5 rounded-full m-0 flex-shrink-0 object-cover" />}
                    <span className="flex-1 whitespace-nowrap">{voice.name}</span>
                  </button>)}
              </div>}
          </div> : <div className="justify-self-end" />}
      </div>

      {}
      <div className="px-3 py-1.5 bg-card">
        <audio ref={audioRef} src={currentVoice?.url} preload="metadata" />

        <div className="flex items-center gap-2">
          {}
          <button onClick={togglePlay} className="flex-shrink-0 w-6 h-6 flex items-center justify-center bg-gray-300 dark:bg-gray-600 text-gray-800 dark:text-gray-200 rounded-full hover:opacity-80 transition-opacity relative overflow-hidden" aria-label={isPlaying ? 'Pause' : 'Play'}>
            <div className="transition-transform duration-300 ease-in-out" style={{
    transform: isPlaying ? 'rotate(180deg)' : 'rotate(0deg)'
  }}>
              {isPlaying ? <svg className="w-3 h-3" fill="currentColor" viewBox="0 0 24 24">
                  <path d="M6 4h4v16H6V4zm8 0h4v16h-4V4z" />
                </svg> : <svg className="w-3 h-3 ml-0.5" fill="currentColor" viewBox="0 0 24 24">
                  <path d="M8 5v14l11-7z" />
                </svg>}
            </div>
          </button>

          {}
          <div className="flex-1 flex items-center gap-2">
            <span className="text-xs font-mono text-gray-500 dark:text-gray-400 min-w-[35px]">
              {formatTime(currentTime)}
            </span>

            <div className="flex-1 relative h-1 bg-gray-200 dark:bg-gray-700 rounded-full overflow-hidden">
              <div className="absolute top-0 left-0 h-full bg-gray-400 dark:bg-gray-500 transition-all duration-100" style={{
    width: `${duration ? currentTime / duration * 100 : 0}%`
  }} />
              <input type="range" min="0" max={duration || 0} value={currentTime} onChange={handleProgressChange} className="absolute top-0 left-0 w-full h-full opacity-0 cursor-pointer" />
            </div>
            <span className="text-xs font-mono text-gray-500 dark:text-gray-400 min-w-[35px]">
              {formatTime(duration)}
            </span>
          </div>
        </div>
      </div>
    </div>;
};

## Prerequisites

<AccordionGroup>
  <Accordion icon="user-plus" title="Create a Fish Audio account">
    Sign up for a free Fish Audio account to get started with our API.

    1. Go to [fish.audio/auth/signup](https://fish.audio/auth/signup)
    2. Fill in your details to create an account, complete steps to verify your account.
    3. Log in to your account and navigate to the [API section](https://fish.audio/app/api-keys)
  </Accordion>

  <Accordion icon="key" title="Get your API key">
    Once you have an account, you'll need an API key to authenticate your requests.

    1. Log in to your [Fish Audio Dashboard](https://fish.audio/app/api-keys/)
    2. Navigate to the API Keys section
    3. Click "Create New Key" and give it a descriptive name, set a expiration if desired
    4. Copy your key and store it securely

    <Warning>Keep your API key secret! Never commit it to version control or share it publicly.</Warning>
  </Accordion>
</AccordionGroup>

## Overview

WebSocket streaming enables real-time text-to-speech generation, perfect for conversational AI, live captioning, and streaming applications.

## Basic Streaming

Stream text and receive audio in real-time:

```typescript theme={null}
import { FishAudioClient, RealtimeEvents } from "fish-audio";
import { writeFile } from "fs/promises";
import path from "path";

// Simple async generator that yields text chunks
async function* makeTextStream() {
  const chunks = [
    "Hello from Fish Audio! ",
    "This is a realtime text-to-speech test. ",
    "We are streaming multiple chunks over WebSocket.",
  ];
  for (const chunk of chunks) {
    yield chunk;
  }
}

const fishAudio = new FishAudioClient({ apiKey: process.env.FISH_API_KEY });

// For realtime, set text to "" and stream the content via makeTextStream
const request = { text: "" };

const connection = await fishAudio.textToSpeech.convertRealtime(request, makeTextStream());

// Collect audio and write to a file when the stream ends
const chunks: Buffer[] = [];
connection.on(RealtimeEvents.OPEN, () => console.log("WebSocket opened"));
connection.on(RealtimeEvents.AUDIO_CHUNK, (audio: unknown): void => {
  if (audio instanceof Uint8Array || Buffer.isBuffer(audio)) {
    chunks.push(Buffer.from(audio));
  }
});
connection.on(RealtimeEvents.ERROR, (err) => console.error("WebSocket error:", err));
connection.on(RealtimeEvents.CLOSE, async () => {
  const outPath = path.resolve(process.cwd(), "out.mp3");
  await writeFile(outPath, Buffer.concat(chunks));
  console.log("Saved to", outPath);
});
```

<Tip>
  Set `text: ""` in the request when streaming. The actual text comes from your text stream generator.
</Tip>

## Using Voice Models

Stream with a specific voice:

```typescript theme={null}
const request = {
  text: "",                // Empty for streaming
  reference_id: "your_model_id",
  format: "mp3",
};

const conn = await fishAudio.textToSpeech.convertRealtime(request, makeTextStream());
conn.on(RealtimeEvents.AUDIO_CHUNK, () => { /* handle audio */ });
```

## Dynamic Text Generation

Stream text as it's generated:

```typescript theme={null}
async function* generateText() {
  const responses = [
    "Processing your request...",
    "Here's what I found:",
    "The answer is 42.",
  ];
  for (const response of responses) {
    for (const word of response.split(" ")) {
      yield word + " ";
      await new Promise(r => setTimeout(r, 20));
    }
  }
}

await fishAudio.textToSpeech.convertRealtime({ text: "" }, generateText());
```

## Line-by-Line Processing

Stream text line by line:

```typescript theme={null}
import { createReadStream } from "fs";
import readline from "readline";

async function* readFileLines(filepath: string) {
  const rl = readline.createInterface({ input: createReadStream(filepath) });
  for await (const line of rl) {
    yield line.trim() + " ";
  }
}

await fishAudio.textToSpeech.convertRealtime({ text: "" }, readFileLines("story.txt"));
```

## Errors

Handle connection errors via event listeners:

```typescript theme={null}
connection.on(RealtimeEvents.ERROR, (err) => {
  console.error("WebSocket error:", err);
  // Fallback to regular TTS or retry
});
```

## Configuration/Choosing Backend

Customize WebSocket behavior by configuring the client.<br />
Optionally specify the backend model to use.
Our state-of-the-art [S2-Pro model](/developer-guide/models-pricing/models-overview) is the default:

```typescript theme={null}
// Custom endpoint
const fishAudio = new FishAudioClient({
  apiKey: process.env.FISH_API_KEY,
  baseUrl: "https://api.fish.audio", // Use a proxy/custom endpoint if needed
});

// Select backend model
const conn = await fishAudio.textToSpeech.convertRealtime(
  request,
  makeTextStream(),
  backend: "s2-pro"
);
```

## Best Practices

1. **Chunk Size**: Yield text in natural phrases for best prosody
2. **Buffer Management**: Process audio chunks immediately to avoid memory buildup
3. **Connection Reuse**: Keep WebSocket sessions alive for multiple streams
4. **Error Recovery**: Implement retry logic for connection failures
5. **Format Selection**: Use PCM for real-time playback, MP3 for storage

## Events

The connection emits these events:

| Event         | Description                       |
| ------------- | --------------------------------- |
| `OPEN`        | WebSocket connection established  |
| `AUDIO_CHUNK` | Audio chunk received (Uint8Array) |
| `ERROR`       | Error occurred on the connection  |
| `CLOSE`       | Connection closed                 |
